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    Class LightweightForwardRenderer

    Inheritance
    System.Object
    LightweightForwardRenderer
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
    Syntax
    public class LightweightForwardRenderer

    Constructors

    LightweightForwardRenderer(LightweightPipelineAsset)

    Declaration
    public LightweightForwardRenderer(LightweightPipelineAsset pipelineAsset)
    Parameters
    Type Name Description
    LightweightPipelineAsset pipelineAsset

    Properties

    maxSupportedLocalLightsPerPass

    Declaration
    public int maxSupportedLocalLightsPerPass { get; }
    Property Value
    Type Description
    System.Int32

    maxSupportedVertexLights

    Declaration
    public int maxSupportedVertexLights { get; }
    Property Value
    Type Description
    System.Int32

    maxVisibleLocalLights

    Declaration
    public int maxVisibleLocalLights { get; }
    Property Value
    Type Description
    System.Int32

    opaqueFilterSettings

    Declaration
    public FilterRenderersSettings opaqueFilterSettings { get; }
    Property Value
    Type Description
    FilterRenderersSettings

    perObjectLightIndices

    Declaration
    public ComputeBuffer perObjectLightIndices { get; }
    Property Value
    Type Description
    ComputeBuffer

    postProcessRenderContext

    Declaration
    public PostProcessRenderContext postProcessRenderContext { get; }
    Property Value
    Type Description
    PostProcessRenderContext

    transparentFilterSettings

    Declaration
    public FilterRenderersSettings transparentFilterSettings { get; }
    Property Value
    Type Description
    FilterRenderersSettings

    useComputeBufferForPerObjectLightIndices

    Declaration
    public static bool useComputeBufferForPerObjectLightIndices { get; }
    Property Value
    Type Description
    System.Boolean

    Methods

    CanCopyDepth(ref CameraData)

    Declaration
    public static bool CanCopyDepth(ref CameraData cameraData)
    Parameters
    Type Name Description
    CameraData cameraData
    Returns
    Type Description
    System.Boolean

    Clear()

    Declaration
    public void Clear()

    CreateRTDesc(ref CameraData, Single)

    Declaration
    public RenderTextureDescriptor CreateRTDesc(ref CameraData cameraData, float scaler = 1F)
    Parameters
    Type Name Description
    CameraData cameraData
    System.Single scaler
    Returns
    Type Description
    RenderTextureDescriptor

    Dispose()

    Declaration
    public void Dispose()

    EnqueuePass(ScriptableRenderPass)

    Declaration
    public void EnqueuePass(ScriptableRenderPass pass)
    Parameters
    Type Name Description
    ScriptableRenderPass pass

    Execute(ref ScriptableRenderContext, ref CullResults, ref RenderingData)

    Declaration
    public void Execute(ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
    Parameters
    Type Name Description
    ScriptableRenderContext context
    CullResults cullResults
    RenderingData renderingData

    GetCameraClearFlag(Camera)

    Declaration
    public static ClearFlag GetCameraClearFlag(Camera camera)
    Parameters
    Type Name Description
    Camera camera
    Returns
    Type Description
    ClearFlag

    GetMaterial(MaterialHandles)

    Declaration
    public Material GetMaterial(MaterialHandles handle)
    Parameters
    Type Name Description
    MaterialHandles handle
    Returns
    Type Description
    Material

    GetRendererConfiguration(Int32)

    Declaration
    public static RendererConfiguration GetRendererConfiguration(int localLightsCount)
    Parameters
    Type Name Description
    System.Int32 localLightsCount
    Returns
    Type Description
    RendererConfiguration

    RequiresIntermediateColorTexture(ref CameraData, RenderTextureDescriptor, Boolean)

    Declaration
    public static bool RequiresIntermediateColorTexture(ref CameraData cameraData, RenderTextureDescriptor baseDescriptor, bool requiresCameraDepth)
    Parameters
    Type Name Description
    CameraData cameraData
    RenderTextureDescriptor baseDescriptor
    System.Boolean requiresCameraDepth
    Returns
    Type Description
    System.Boolean

    SetupPerObjectLightIndices(ref CullResults, ref LightData)

    Declaration
    public void SetupPerObjectLightIndices(ref CullResults cullResults, ref LightData lightData)
    Parameters
    Type Name Description
    CullResults cullResults
    LightData lightData
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