Class LightweightForwardPass | Package Manager UI website
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    Class LightweightForwardPass

    Inheritance
    System.Object
    ScriptableRenderPass
    LightweightForwardPass
    RenderOpaqueForwardPass
    RenderTransparentForwardPass
    Inherited Members
    ScriptableRenderPass.renderer
    ScriptableRenderPass.Dispose(CommandBuffer)
    ScriptableRenderPass.Execute(ScriptableRenderContext, CullResults, RenderingData)
    ScriptableRenderPass.RegisterShaderPassName(String)
    ScriptableRenderPass.CreateDrawRendererSettings(Camera, SortFlags, RendererConfiguration, Boolean)
    ScriptableRenderPass.SetRenderTarget(CommandBuffer, RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, ClearFlag, Color, TextureDimension)
    ScriptableRenderPass.SetRenderTarget(CommandBuffer, RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, ClearFlag, Color, TextureDimension)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
    Syntax
    public abstract class LightweightForwardPass : ScriptableRenderPass

    Constructors

    LightweightForwardPass(LightweightForwardRenderer)

    Declaration
    protected LightweightForwardPass(LightweightForwardRenderer renderer)
    Parameters
    Type Name Description
    LightweightForwardRenderer renderer

    Fields

    dynamicBatching

    Declaration
    protected bool dynamicBatching
    Field Value
    Type Description
    System.Boolean

    rendererConfiguration

    Declaration
    protected RendererConfiguration rendererConfiguration
    Field Value
    Type Description
    RendererConfiguration

    Properties

    clearColor

    Declaration
    protected Color clearColor { get; set; }
    Property Value
    Type Description
    Color

    clearFlag

    Declaration
    protected ClearFlag clearFlag { get; set; }
    Property Value
    Type Description
    ClearFlag

    Methods

    RenderObjectsWithError(ref ScriptableRenderContext, ref CullResults, Camera, FilterRenderersSettings, SortFlags)

    Declaration
    protected void RenderObjectsWithError(ref ScriptableRenderContext context, ref CullResults cullResults, Camera camera, FilterRenderersSettings filterSettings, SortFlags sortFlags)
    Parameters
    Type Name Description
    ScriptableRenderContext context
    CullResults cullResults
    Camera camera
    FilterRenderersSettings filterSettings
    SortFlags sortFlags

    SetRenderTarget(CommandBuffer, RenderBufferLoadAction, RenderBufferStoreAction, ClearFlag, Color)

    Declaration
    protected void SetRenderTarget(CommandBuffer cmd, RenderBufferLoadAction loadOp, RenderBufferStoreAction storeOp, ClearFlag clearFlag, Color clearColor)
    Parameters
    Type Name Description
    CommandBuffer cmd
    RenderBufferLoadAction loadOp
    RenderBufferStoreAction storeOp
    ClearFlag clearFlag
    Color clearColor

    Setup(RenderTextureDescriptor, RenderTargetHandle, RenderTargetHandle, ClearFlag, Color, RendererConfiguration, Boolean)

    Declaration
    public void Setup(RenderTextureDescriptor baseDescriptor, RenderTargetHandle colorAttachmentHandle, RenderTargetHandle depthAttachmentHandle, ClearFlag clearFlag, Color clearColor, RendererConfiguration configuration, bool dynamicbatching)
    Parameters
    Type Name Description
    RenderTextureDescriptor baseDescriptor
    RenderTargetHandle colorAttachmentHandle
    RenderTargetHandle depthAttachmentHandle
    ClearFlag clearFlag
    Color clearColor
    RendererConfiguration configuration
    System.Boolean dynamicbatching
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