Class LightweightPipeline
  
Inheritance
RenderPipeline
LightweightPipeline
 
Syntax
public class LightweightPipeline : RenderPipeline
 
Constructors
  
LightweightPipeline(LightweightPipelineAsset)
Declaration
public LightweightPipeline(LightweightPipelineAsset asset)
 
Parameters
Fields
  
s_AlwaysName
Declaration
public static readonly ShaderPassName s_AlwaysName
 
Field Value
| Type | Description | 
| ShaderPassName |  | 
s_ForwardBaseName
Declaration
public static readonly ShaderPassName s_ForwardBaseName
 
Field Value
| Type | Description | 
| ShaderPassName |  | 
s_LegacyPassNames
Declaration
public static readonly ShaderPassName[] s_LegacyPassNames
 
Field Value
| Type | Description | 
| ShaderPassName[] |  | 
s_PrepassBaseName
Declaration
public static readonly ShaderPassName s_PrepassBaseName
 
Field Value
| Type | Description | 
| ShaderPassName |  | 
s_VertexLMName
Declaration
public static readonly ShaderPassName s_VertexLMName
 
Field Value
| Type | Description | 
| ShaderPassName |  | 
s_VertexLMRGBMName
Declaration
public static readonly ShaderPassName s_VertexLMRGBMName
 
Field Value
| Type | Description | 
| ShaderPassName |  | 
s_VertexName
Declaration
public static readonly ShaderPassName s_VertexName
 
Field Value
| Type | Description | 
| ShaderPassName |  | 
Methods
  
Dispose()
Declaration
public override void Dispose()
 
Render(ScriptableRenderContext, Camera[])
Declaration
public override void Render(ScriptableRenderContext context, Camera[] cameras)
 
Parameters
| Type | Name | Description | 
| ScriptableRenderContext | context |  | 
| Camera[] | cameras |  |