Class LightweightPipelineAsset
  
Inheritance
RenderPipelineAsset
LightweightPipelineAsset
 
Syntax
public class LightweightPipelineAsset : RenderPipelineAsset
 
Fields
  
m_SearchPaths
Declaration
public static readonly string[] m_SearchPaths
 
Field Value
| Type | Description | 
| System.String[] |  | 
Properties
  
BlitShader
Declaration
public Shader BlitShader { get; }
 
Property Value
Cascade2Split
Declaration
public float Cascade2Split { get; }
 
Property Value
| Type | Description | 
| System.Single |  | 
Cascade4Split
Declaration
public Vector3 Cascade4Split { get; }
 
Property Value
CascadeCount
Declaration
public int CascadeCount { get; }
 
Property Value
| Type | Description | 
| System.Int32 |  | 
CopyDepthShader
Declaration
public Shader CopyDepthShader { get; }
 
Property Value
MaxPixelLights
Declaration
public int MaxPixelLights { get; }
 
Property Value
| Type | Description | 
| System.Int32 |  | 
MSAASampleCount
Declaration
public int MSAASampleCount { get; set; }
 
Property Value
| Type | Description | 
| System.Int32 |  | 
RenderScale
Declaration
public float RenderScale { get; set; }
 
Property Value
| Type | Description | 
| System.Single |  | 
RequireDepthTexture
Declaration
public bool RequireDepthTexture { get; }
 
Property Value
| Type | Description | 
| System.Boolean |  | 
RequireSoftParticles
Declaration
public bool RequireSoftParticles { get; }
 
Property Value
| Type | Description | 
| System.Boolean |  | 
ScreenSpaceShadowShader
Declaration
public Shader ScreenSpaceShadowShader { get; }
 
Property Value
ShadowAtlasResolution
Declaration
public int ShadowAtlasResolution { get; }
 
Property Value
| Type | Description | 
| System.Int32 |  | 
ShadowDistance
Declaration
public float ShadowDistance { get; }
 
Property Value
| Type | Description | 
| System.Single |  | 
ShadowNearOffset
Declaration
public float ShadowNearOffset { get; }
 
Property Value
| Type | Description | 
| System.Single |  | 
ShadowSetting
Declaration
public ShadowType ShadowSetting { get; }
 
Property Value
SupportsHDR
Declaration
public bool SupportsHDR { get; }
 
Property Value
| Type | Description | 
| System.Boolean |  | 
SupportsVertexLight
Declaration
public bool SupportsVertexLight { get; }
 
Property Value
| Type | Description | 
| System.Boolean |  | 
Methods
  
AreShadowsEnabled()
Declaration
public bool AreShadowsEnabled()
 
Returns
| Type | Description | 
| System.Boolean |  | 
GetAssetVersion()
Declaration
public float GetAssetVersion()
 
Returns
| Type | Description | 
| System.Single |  | 
GetDefault2DMaterial()
Declaration
public override Material GetDefault2DMaterial()
 
Returns
| Type | Description | 
| Material |  | 
GetDefaultLineMaterial()
Declaration
public override Material GetDefaultLineMaterial()
 
Returns
| Type | Description | 
| Material |  | 
GetDefaultMaterial()
Declaration
public override Material GetDefaultMaterial()
 
Returns
| Type | Description | 
| Material |  | 
GetDefaultParticleMaterial()
Declaration
public override Material GetDefaultParticleMaterial()
 
Returns
| Type | Description | 
| Material |  | 
GetDefaultShader()
Declaration
public override Shader GetDefaultShader()
 
Returns
GetDefaultTerrainMaterial()
Declaration
public override Material GetDefaultTerrainMaterial()
 
Returns
| Type | Description | 
| Material |  | 
GetDefaultUIETC1SupportedMaterial()
Declaration
public override Material GetDefaultUIETC1SupportedMaterial()
 
Returns
| Type | Description | 
| Material |  | 
GetDefaultUIMaterial()
Declaration
public override Material GetDefaultUIMaterial()
 
Returns
| Type | Description | 
| Material |  | 
GetDefaultUIOverdrawMaterial()
Declaration
public override Material GetDefaultUIOverdrawMaterial()
 
Returns
| Type | Description | 
| Material |  | 
InternalCreatePipeline()
Declaration
protected override IRenderPipeline InternalCreatePipeline()
 
Returns
| Type | Description | 
| IRenderPipeline |  |