Struct HDShadowInitParameters | High Definition RP | 6.5.3-preview
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    Struct HDShadowInitParameters

    Namespace: UnityEngine.Experimental.Rendering.HDPipeline
    Syntax
    [Serializable]
    public struct HDShadowInitParameters

    Fields

    default

    Default GlobalDynamicResolutionSettings

    Declaration
    public static readonly HDShadowInitParameters default
    Field Value
    Type Description
    HDShadowInitParameters

    k_DefaultMaxShadowRequests

    Declaration
    public const int k_DefaultMaxShadowRequests = 128
    Field Value
    Type Description
    Int32

    k_DefaultShadowAtlasResolution

    Declaration
    public const int k_DefaultShadowAtlasResolution = 4096
    Field Value
    Type Description
    Int32

    k_DefaultShadowMapDepthBits

    Declaration
    public const DepthBits k_DefaultShadowMapDepthBits = DepthBits.Depth32
    Field Value
    Type Description
    DepthBits

    maxShadowRequests

    Declaration
    public int maxShadowRequests
    Field Value
    Type Description
    Int32

    shadowAtlasResolution

    Declaration
    public int shadowAtlasResolution
    Field Value
    Type Description
    Int32

    shadowMapsDepthBits

    Declaration
    public DepthBits shadowMapsDepthBits
    Field Value
    Type Description
    DepthBits

    shadowQuality

    Declaration
    public HDShadowQuality shadowQuality
    Field Value
    Type Description
    HDShadowQuality

    useDynamicViewportRescale

    Declaration
    public bool useDynamicViewportRescale
    Field Value
    Type Description
    Boolean
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