Class WaterFoamGenerator
Procedural water foam generator component.
Implements
Inherited Members
Namespace: UnityEngine .Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[DisallowMultipleComponent]
[ExecuteInEditMode]
[AddComponentMenu("")]
public class WaterFoamGenerator : WaterDecal, IVersionable<WaterFoamGenerator.Version>
Fields
texture
Specifies the texture used for the foam.
Declaration
[Obsolete("WaterFoamGenerator has been deprecated. Use WaterDecal instead.")]
public Texture texture
Field Value
Type | Description |
---|---|
Texture |
type
Specifies the type of the generator. This parameter defines which parameters will be used to render it.
Declaration
[Obsolete("WaterFoamGenerator has been deprecated. Use WaterDecal instead.")]
public WaterFoamGeneratorType type
Field Value
Type | Description |
---|---|
Water |