Class HighQualityLineRenderingVolumeComponent
A volume component that holds settings for High Quality Line Rendering.
Implements
Inherited Members
VolumeComponent.active
VolumeComponent.displayName
VolumeComponent.parameters
VolumeComponent.OnEnable()
VolumeComponent.OnDisable()
VolumeComponent.GetHashCode()
VolumeComponent.AnyPropertiesIsOverridden()
VolumeComponent.OnDestroy()
VolumeComponent.Release()
VolumeComponent.GetSourceTerm()
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[SupportedOnRenderPipeline(typeof(HDRenderPipelineAsset))]
[Serializable]
[VolumeComponentMenu("Rendering/High Quality Lines")]
public class HighQualityLineRenderingVolumeComponent : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider
Fields
clusterCount
Sets the number of clusters along the z-axis for high quality line rendering, improves transparent sorting.
Declaration
[Tooltip("Sets the number of clusters along the z-axis for high quality line rendering, improves transparent sorting.")]
public ClampedIntParameter clusterCount
Field Value
Type | Description |
---|---|
ClampedIntParameter |
compositionMode
Determines when in the render pipeline that lines will be composed into the main frame.
Declaration
[Tooltip("Determines when in the render pipeline that lines will be composed into the main frame.")]
public HighQualityLineRenderingVolumeComponent.LinesCompositionModeParameter compositionMode
Field Value
Type | Description |
---|---|
HighQualityLineRenderingVolumeComponent.LinesCompositionModeParameter |
enable
Declaration
public BoolParameter enable
Field Value
Type | Description |
---|---|
BoolParameter |
sortingQuality
Sets the number of segments that are sorted within a cluster.
Declaration
[Tooltip("Sets the number of segments that are sorted within a cluster.")]
public HighQualityLineRenderingVolumeComponent.LinesSortingQualityParameter sortingQuality
Field Value
Type | Description |
---|---|
HighQualityLineRenderingVolumeComponent.LinesSortingQualityParameter |
tileOpacityThreshold
Threshold for determining what qualifies as an opaque tile for high quality line rendering.
Declaration
[Tooltip("Threshold for determining what qualifies as an opaque tile for high quality line rendering, lower values improve performance, but lose quality.")]
public ClampedFloatParameter tileOpacityThreshold
Field Value
Type | Description |
---|---|
ClampedFloatParameter |
writeDepthAlphaThreshold
Depth and motion vectors are written only if the alpha value is above this threshold.
Declaration
[Tooltip("Threshold for determining when to write depth to output.")]
public ClampedFloatParameter writeDepthAlphaThreshold
Field Value
Type | Description |
---|---|
ClampedFloatParameter |