Class VignetteModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a VignetteMode value.
Inherited Members
VolumeParameter<VignetteMode>.value
VolumeParameter<VignetteMode>.Override(VignetteMode)
VolumeParameter<VignetteMode>.SetValue(VolumeParameter)
VolumeParameter<VignetteMode>.GetHashCode()
VolumeParameter<VignetteMode>.ToString()
VolumeParameter<VignetteMode>.Equals(VolumeParameter<VignetteMode>)
VolumeParameter<VignetteMode>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class VignetteModeParameter : VolumeParameter<VignetteMode>, ICloneable, IEquatable<VolumeParameter<VignetteMode>>
Constructors
VignetteModeParameter(VignetteMode, bool)
Creates a new VignetteModeParameter instance.
Declaration
public VignetteModeParameter(VignetteMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
VignetteMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |