Class RayCastingModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a RayCastingMode value.
Inherited Members
VolumeParameter<RayCastingMode>.value
VolumeParameter<RayCastingMode>.Override(RayCastingMode)
VolumeParameter<RayCastingMode>.SetValue(VolumeParameter)
VolumeParameter<RayCastingMode>.GetHashCode()
VolumeParameter<RayCastingMode>.ToString()
VolumeParameter<RayCastingMode>.Equals(VolumeParameter<RayCastingMode>)
VolumeParameter<RayCastingMode>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class RayCastingModeParameter : VolumeParameter<RayCastingMode>, ICloneable, IEquatable<VolumeParameter<RayCastingMode>>
Constructors
RayCastingModeParameter(RayCastingMode, bool)
Creates a new RayCastingModeParameter instance.
Declaration
public RayCastingModeParameter(RayCastingMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
RayCastingMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |