Class NeutralRangeReductionModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a NeutralRangeReductionMode value.
Inheritance
VolumeParameter
VolumeParameter<NeutralRangeReductionMode>
NeutralRangeReductionModeParameter
Inherited Members
VolumeParameter<NeutralRangeReductionMode>.value
VolumeParameter<NeutralRangeReductionMode>.Override(NeutralRangeReductionMode)
VolumeParameter<NeutralRangeReductionMode>.SetValue(VolumeParameter)
VolumeParameter<NeutralRangeReductionMode>.GetHashCode()
VolumeParameter<NeutralRangeReductionMode>.ToString()
VolumeParameter<NeutralRangeReductionMode>.Equals(VolumeParameter<NeutralRangeReductionMode>)
VolumeParameter<NeutralRangeReductionMode>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class NeutralRangeReductionModeParameter : VolumeParameter<NeutralRangeReductionMode>, ICloneable, IEquatable<VolumeParameter<NeutralRangeReductionMode>>
Constructors
NeutralRangeReductionModeParameter(NeutralRangeReductionMode, bool)
Creates a new NeutralRangeReductionModeParameter instance.
Declaration
public NeutralRangeReductionModeParameter(NeutralRangeReductionMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
NeutralRangeReductionMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |