Class VolumetricClouds.CloudFadeInModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a VolumetricClouds.CloudControl value.
Inheritance
VolumeParameter
VolumetricClouds.CloudFadeInModeParameter
Inherited Members
VolumeParameter<VolumetricClouds.CloudFadeInMode>.value
VolumeParameter<VolumetricClouds.CloudFadeInMode>.Override(VolumetricClouds.CloudFadeInMode)
VolumeParameter<VolumetricClouds.CloudFadeInMode>.SetValue(VolumeParameter)
VolumeParameter<VolumetricClouds.CloudFadeInMode>.GetHashCode()
VolumeParameter<VolumetricClouds.CloudFadeInMode>.ToString()
VolumeParameter<VolumetricClouds.CloudFadeInMode>.Equals(VolumeParameter<VolumetricClouds.CloudFadeInMode>)
VolumeParameter<VolumetricClouds.CloudFadeInMode>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class VolumetricClouds.CloudFadeInModeParameter : VolumeParameter<VolumetricClouds.CloudFadeInMode>, ICloneable, IEquatable<VolumeParameter<VolumetricClouds.CloudFadeInMode>>
Constructors
CloudFadeInModeParameter(CloudFadeInMode, bool)
Creates a new VolumetricClouds.CloudFadeInModeParameter instance.
Declaration
public CloudFadeInModeParameter(VolumetricClouds.CloudFadeInMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
VolumetricClouds.CloudFadeInMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |