Enum LuminanceSource
Luminance source that HDRP uses to calculate the current Scene exposure.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum LuminanceSource
Remarks
LightingBuffer is not implemented yet.
Fields
Name | Description |
---|---|
ColorBuffer | Uses the final color data before post-processing has been applied. |
LightingBuffer | Uses the lighting data only. |