Class CameraClampModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a CameraClampMode value.
Inherited Members
VolumeParameter<CameraClampMode>.value
VolumeParameter<CameraClampMode>.Override(CameraClampMode)
VolumeParameter<CameraClampMode>.SetValue(VolumeParameter)
VolumeParameter<CameraClampMode>.GetHashCode()
VolumeParameter<CameraClampMode>.ToString()
VolumeParameter<CameraClampMode>.Equals(VolumeParameter<CameraClampMode>)
VolumeParameter<CameraClampMode>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class CameraClampModeParameter : VolumeParameter<CameraClampMode>, ICloneable, IEquatable<VolumeParameter<CameraClampMode>>
Constructors
CameraClampModeParameter(CameraClampMode, bool)
Creates a new CameraClampModeParameter instance.
Declaration
public CameraClampModeParameter(CameraClampMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
CameraClampMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |