Class APVLeakReductionModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a UnityEngine.Rendering.APVLeakReductionMode value.
Inheritance
VolumeParameter
VolumeParameter<APVLeakReductionMode>
APVLeakReductionModeParameter
Inherited Members
VolumeParameter<APVLeakReductionMode>.value
VolumeParameter<APVLeakReductionMode>.Override(APVLeakReductionMode)
VolumeParameter<APVLeakReductionMode>.SetValue(VolumeParameter)
VolumeParameter<APVLeakReductionMode>.GetHashCode()
VolumeParameter<APVLeakReductionMode>.ToString()
VolumeParameter<APVLeakReductionMode>.Equals(VolumeParameter<APVLeakReductionMode>)
VolumeParameter<APVLeakReductionMode>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class APVLeakReductionModeParameter : VolumeParameter<APVLeakReductionMode>, ICloneable, IEquatable<VolumeParameter<APVLeakReductionMode>>
Constructors
APVLeakReductionModeParameter(APVLeakReductionMode, bool)
Creates a new APVLeakReductionModeParameter instance.
Declaration
public APVLeakReductionModeParameter(APVLeakReductionMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
APVLeakReductionMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |