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    Struct ScalableSettingSchemaId

    Identifies uniquely a ScalableSettingSchema.

    Use UnityEngine.Rendering.HighDefinition.ScalableSettingSchema.GetSchemaOrNull(UnityEngine.Rendering.HighDefinition.ScalableSettingSchemaId) to get a schema.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    public struct ScalableSettingSchemaId : IEquatable<ScalableSettingSchemaId>

    Fields

    With3Levels

    A scalable setting with 3 levels.

    Declaration
    public static readonly ScalableSettingSchemaId With3Levels
    Field Value
    Type Description
    ScalableSettingSchemaId

    With4Levels

    A scalable setting with 4 levels.

    Declaration
    public static readonly ScalableSettingSchemaId With4Levels
    Field Value
    Type Description
    ScalableSettingSchemaId

    Methods

    Equals(Object)

    Checks equality

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    Object obj

    The other to check.

    Returns
    Type Description
    Boolean

    True when they are equals

    Overrides
    ValueType.Equals(Object)

    Equals(ScalableSettingSchemaId)

    Checks equality

    Declaration
    public bool Equals(ScalableSettingSchemaId other)
    Parameters
    Type Name Description
    ScalableSettingSchemaId other

    The other to check.

    Returns
    Type Description
    Boolean

    True when they are equals

    GetHashCode()

    Compute the hash code

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32

    The hash code

    Overrides
    ValueType.GetHashCode()

    ToString()

    Compute a human friendly string representation

    Declaration
    public override string ToString()
    Returns
    Type Description
    String

    The string representation.

    Overrides
    ValueType.ToString()
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