Struct CameraSettings.Volumes
Defines how the volume framework is queried.
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public struct CameraSettings.Volumes
Fields
anchorOverride
If not null, define the location of the evaluation of the volume framework.
Declaration
public Transform anchorOverride
Field Value
default
Declaration
[Obsolete("Since 2019.3, use Volumes.NewDefault() instead.")]
public static readonly CameraSettings.Volumes @default
Field Value
layerMask
Declaration
public LayerMask layerMask
Field Value
Methods
NewDefault()
Declaration
public static CameraSettings.Volumes NewDefault()
Returns
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