Class RayTracingFallbackHierachyParameter
A UnityEngine.Rendering.VolumeParameter that holds a RayTracingFallbackHierachy value.
Inheritance
UnityEngine.Rendering.VolumeParameter
UnityEngine.Rendering.VolumeParameter<RayTracingFallbackHierachy>
RayTracingFallbackHierachyParameter
Inherited Members
UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>.m_Value
UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>.Interp(UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy, UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy, System.Single)
UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>.Override(UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy)
UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>.SetValue(UnityEngine.Rendering.VolumeParameter)
UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>.GetHashCode()
UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>.ToString()
UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>.Equals(UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>)
UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>.Equals(System.Object)
UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.HighDefinition.RayTracingFallbackHierachy>.value
UnityEngine.Rendering.VolumeParameter.k_DebuggerDisplay
UnityEngine.Rendering.VolumeParameter.m_OverrideState
UnityEngine.Rendering.VolumeParameter.GetValue<T>()
UnityEngine.Rendering.VolumeParameter.OnEnable()
UnityEngine.Rendering.VolumeParameter.OnDisable()
UnityEngine.Rendering.VolumeParameter.IsObjectParameter(System.Type)
UnityEngine.Rendering.VolumeParameter.Release()
UnityEngine.Rendering.VolumeParameter.overrideState
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[Serializable]
public sealed class RayTracingFallbackHierachyParameter : VolumeParameter<RayTracingFallbackHierachy>, IEquatable<VolumeParameter<RayTracingFallbackHierachy>>
Constructors
RayTracingFallbackHierachyParameter(RayTracingFallbackHierachy, Boolean)
Creates a new RayTracingFallbackHierachyParameter instance.
Declaration
public RayTracingFallbackHierachyParameter(RayTracingFallbackHierachy value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
RayTracingFallbackHierachy | value | The initial value to store in the parameter. |
Boolean | overrideState | The initial override state for the parameter. |