Field s_PrecomputedAtmosphericAttenuation
Indicates whether to precompute atmosphere attenuation for the directional light on the CPU.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Config.Runtime.dll
Syntax
public static int s_PrecomputedAtmosphericAttenuation
Returns
| Type | Description |
|---|---|
| int |