Field s_LightDwordPerFptlTile
Maximum number of dwords per tile. Each light occupies 16 bits. Do not modify value, since its generated from ShaderConfig.FPTLMaxLightCount.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Config.Runtime.dll
Syntax
public static int s_LightDwordPerFptlTile
Returns
| Type | Description |
|---|---|
| int |