Class TextureParameter | Core RP Library | 8.1.0
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    Class TextureParameter

    A VolumeParameter that holds a Texture value.

    Inheritance
    Object
    VolumeParameter
    VolumeParameter<Texture>
    TextureParameter
    Inherited Members
    VolumeParameter<Texture>.m_Value
    VolumeParameter<Texture>.value
    VolumeParameter<Texture>.Interp(Texture, Texture, Single)
    VolumeParameter<Texture>.Override(Texture)
    VolumeParameter<Texture>.SetValue(VolumeParameter)
    VolumeParameter<Texture>.GetHashCode()
    VolumeParameter<Texture>.ToString()
    VolumeParameter<Texture>.Equals(VolumeParameter<Texture>)
    VolumeParameter<Texture>.Equals(Object)
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.overrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    Namespace: UnityEngine.Rendering
    Syntax
    [Serializable]
    public class TextureParameter : VolumeParameter<Texture>, IEquatable<VolumeParameter<Texture>>

    Constructors

    TextureParameter(Texture, Boolean)

    Creates a new TextureParameter instance.

    Declaration
    public TextureParameter(Texture value, bool overrideState = false)
    Parameters
    Type Name Description
    Texture value

    The initial value to store in the parameter.

    Boolean overrideState

    The initial override state for the parameter.

    In This Article
    • Constructors
      • TextureParameter(Texture, Boolean)
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