Class DebugManager | Core RP Library | 7.2.1
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    Class DebugManager

    Manager class for the Debug Window.

    Inheritance
    Object
    DebugManager
    Namespace: UnityEngine.Rendering
    Syntax
    public sealed class DebugManager

    Fields

    refreshEditorRequested

    Force an editor request.

    Declaration
    public bool refreshEditorRequested
    Field Value
    Type Description
    Boolean

    Properties

    displayEditorUI

    Is the debug editor window open.

    Declaration
    public bool displayEditorUI { get; }
    Property Value
    Type Description
    Boolean

    displayPersistentRuntimeUI

    Displays the persistent runtime debug window.

    Declaration
    public bool displayPersistentRuntimeUI { get; set; }
    Property Value
    Type Description
    Boolean

    displayRuntimeUI

    Displays the runtime version of the debug window.

    Declaration
    public bool displayRuntimeUI { get; set; }
    Property Value
    Type Description
    Boolean

    instance

    Global instance of the DebugManager.

    Declaration
    public static DebugManager instance { get; }
    Property Value
    Type Description
    DebugManager

    panels

    List of currently registered debug panels.

    Declaration
    public ReadOnlyCollection<DebugUI.Panel> panels { get; }
    Property Value
    Type Description
    ReadOnlyCollection<DebugUI.Panel>

    Methods

    GetItem(String)

    Get a Debug Item.

    Declaration
    public DebugUI.Widget GetItem(string queryPath)
    Parameters
    Type Name Description
    String queryPath

    Path of the debug item.

    Returns
    Type Description
    DebugUI.Widget

    Reference to the requested debug item.

    GetPanel(String, Boolean, Int32, Boolean)

    Returns a debug panel.

    Declaration
    public DebugUI.Panel GetPanel(string displayName, bool createIfNull = false, int groupIndex = 0, bool overrideIfExist = false)
    Parameters
    Type Name Description
    String displayName

    Name of the debug panel.

    Boolean createIfNull

    Create the panel if it does not exists.

    Int32 groupIndex

    Group index.

    Boolean overrideIfExist

    Replace an existing panel.

    Returns
    Type Description
    DebugUI.Panel

    GetState()

    Get hashcode state of the Debug Window.

    Declaration
    public int GetState()
    Returns
    Type Description
    Int32

    ReDrawOnScreenDebug()

    Redraw the runtime debug UI.

    Declaration
    public void ReDrawOnScreenDebug()

    RefreshEditor()

    Refresh the debug window.

    Declaration
    public void RefreshEditor()

    RegisterData(IDebugData)

    Register debug data.

    Declaration
    public void RegisterData(IDebugData data)
    Parameters
    Type Name Description
    IDebugData data

    Data to be registered.

    RemovePanel(String)

    Remove a debug panel.

    Declaration
    public void RemovePanel(string displayName)
    Parameters
    Type Name Description
    String displayName

    Name of the debug panel to remove.

    RemovePanel(DebugUI.Panel)

    Remove a debug panel.

    Declaration
    public void RemovePanel(DebugUI.Panel panel)
    Parameters
    Type Name Description
    DebugUI.Panel panel

    Reference to the debug panel to remove.

    Reset()

    Reset the debug window.

    Declaration
    public void Reset()

    ToggleEditorUI(Boolean)

    Toggle the debug window.

    Declaration
    public void ToggleEditorUI(bool open)
    Parameters
    Type Name Description
    Boolean open

    State of the debug window.

    UnregisterData(IDebugData)

    Register debug data.

    Declaration
    public void UnregisterData(IDebugData data)
    Parameters
    Type Name Description
    IDebugData data

    Data to be registered.

    Events

    onDisplayRuntimeUIChanged

    Callback called when the runtime UI changed.

    Declaration
    public event Action<bool> onDisplayRuntimeUIChanged
    Event Type
    Type Description
    Action<Boolean>

    onSetDirty

    Callback called when the debug window is dirty.

    Declaration
    public event Action onSetDirty
    Event Type
    Type Description
    Action
    In This Article
    • Fields
      • refreshEditorRequested
    • Properties
      • displayEditorUI
      • displayPersistentRuntimeUI
      • displayRuntimeUI
      • instance
      • panels
    • Methods
      • GetItem(String)
      • GetPanel(String, Boolean, Int32, Boolean)
      • GetState()
      • ReDrawOnScreenDebug()
      • RefreshEditor()
      • RegisterData(IDebugData)
      • RemovePanel(String)
      • RemovePanel(DebugUI.Panel)
      • Reset()
      • ToggleEditorUI(Boolean)
      • UnregisterData(IDebugData)
    • Events
      • onDisplayRuntimeUIChanged
      • onSetDirty
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