Class ReloadGroupAttribute
Attribute specifying that it contains element that should be reloaded. If the instance of the class is null, the system will try to recreate it with the default constructor. Be sure classes using it have default constructor!
Inheritance
System.Object
System.Attribute
ReloadGroupAttribute
Namespace: UnityEngine.Rendering
Syntax
[AttributeUsage(AttributeTargets.Class)]
public sealed class ReloadGroupAttribute : Attribute, _Attribute