Class RenderingData
Data container to be used with Renderer class
Inheritance
System.Object
RenderingData
Namespace: UnityEditor.Rendering.LookDev
Syntax
public class RenderingData : IDisposable
Fields
output
Render texture handling captured image
Declaration
public RenderTexture output
Field Value
Type | Description |
---|---|
RenderTexture |
sizeMissmatched
Internally set to true when the given RenderTexture output was not the good size regarding viewPort and needed to be recreated
Declaration
public bool sizeMissmatched
Field Value
Type | Description |
---|---|
System.Boolean |
stage
The stage that possess every object in your view
Declaration
public Stage stage
Field Value
Type | Description |
---|---|
Stage |
updater
Callback to update the Camera position. Only done in First phase.
Declaration
public ICameraUpdater updater
Field Value
Type | Description |
---|---|
ICameraUpdater |
viewPort
Viewport size
Declaration
public Rect viewPort
Field Value
Type | Description |
---|---|
Rect |
Methods
Dispose()
Declaration
public void Dispose()