Class DebugWindow
Inheritance
System.Object
DebugWindow
Namespace: UnityEditor.Rendering
Syntax
public sealed class DebugWindow : EditorWindow
Properties
open
Declaration
public static bool open { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Methods
ApplyStates(Boolean)
Declaration
public void ApplyStates(bool forceApplyAll = false)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | forceApplyAll |
DestroyWidgetStates()
Declaration
public void DestroyWidgetStates()