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    Class AlphaUpscaler

    Utility pass that rebuilds the alpha channel of an image produced by a color-only upscaler.

    Inheritance
    object
    AlphaUpscaler
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public static class AlphaUpscaler

    Fields

    defaultHistoryBlendFactor

    Default history blend weight of the temporal alpha accumulation.

    Declaration
    public const float defaultHistoryBlendFactor = 0.85
    Field Value
    Type Description
    float

    Methods

    Execute(RenderGraph, ref Config)

    Executes the alpha upscale pass using the provided configuration in the target render graph

    Declaration
    public static TextureHandle Execute(RenderGraph renderGraph, ref AlphaUpscaler.Config config)
    Parameters
    Type Name Description
    RenderGraph renderGraph

    render graph to execute the pass within

    AlphaUpscaler.Config config

    configuration parameters for the pass

    Returns
    Type Description
    TextureHandle

    Texture handle that contains the upscaled color with a valid alpha channel

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