Struct RendererListHandle
Renderer List resource handle.
Inherited Members
Namespace: UnityEngine.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[MovedFrom(true, "UnityEngine.Experimental.Rendering.RenderGraphModule", "UnityEngine.Rendering.RenderGraphModule", null)]
public struct RendererListHandle
Methods
IsValid()
Return true if the handle is valid.
Declaration
public bool IsValid()
Returns
Type | Description |
---|---|
bool | True if the handle is valid. |
Operators
implicit operator int(RendererListHandle)
Conversion to int.
Declaration
public static implicit operator int(RendererListHandle handle)
Parameters
Type | Name | Description |
---|---|---|
RendererListHandle | handle | Renderer List handle to convert. |
Returns
Type | Description |
---|---|
int | The integer representation of the handle. |
implicit operator RendererList(RendererListHandle)
Cast to RendererList
Declaration
public static implicit operator RendererList(RendererListHandle rendererList)
Parameters
Type | Name | Description |
---|---|---|
RendererListHandle | rendererList | Input RendererListHandle. |
Returns
Type | Description |
---|---|
RendererList | Resource as a RendererList. |