Class ArrayExtensions
Array utilities functions
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public static class ArrayExtensions
Methods
FillArray<T>(ref NativeArray<T>, in T, int, int)
Fills an array with the same value.
Declaration
public static void FillArray<T>(this ref NativeArray<T> array, in T value, int startIndex = 0, int length = -1) where T : unmanaged
Parameters
Type | Name | Description |
---|---|---|
NativeArray<T> | array | Target array to fill |
T | value | Value to fill |
int | startIndex | Start index to fill |
int | length | The number of entries to write, or -1 to fill until the end of the array |
Type Parameters
Name | Description |
---|---|
T | The type of the array |
ResizeArray(ref TransformAccessArray, int)
Resizes a transform access array.
Declaration
public static void ResizeArray(this ref TransformAccessArray array, int capacity)
Parameters
Type | Name | Description |
---|---|---|
TransformAccessArray | array | Target array to resize |
int | capacity | New size of transform access array to resize |
ResizeArray<T>(ref NativeArray<T>, int)
Resizes a native array. If an empty native array is passed, it will create a new one.
Declaration
public static void ResizeArray<T>(this ref NativeArray<T> array, int capacity) where T : struct
Parameters
Type | Name | Description |
---|---|---|
NativeArray<T> | array | Target array to resize |
int | capacity | New size of native array to resize |
Type Parameters
Name | Description |
---|---|
T | The type of the array |
ResizeArray<T>(ref T[], int)
Resizes an array. If a null reference is passed, it will allocate the desired array.
Declaration
public static void ResizeArray<T>(ref T[] array, int capacity)
Parameters
Type | Name | Description |
---|---|---|
T[] | array | Target array to resize |
int | capacity | New size of array to resize |
Type Parameters
Name | Description |
---|---|
T | The type of the array |