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    Class ProbeVolumeBakingSet

    An Asset which holds a set of settings to use with a Probe Reference Volume.

    Inheritance
    object
    Object
    ScriptableObject
    ProbeVolumeBakingSet
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
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    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
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    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
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    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public sealed class ProbeVolumeBakingSet : ScriptableObject, ISerializationCallbackReceiver

    Fields

    minDistanceBetweenProbes

    The minimum distance between two probes in meters.

    Declaration
    [Min(0.1)]
    public float minDistanceBetweenProbes
    Field Value
    Type Description
    float

    minRendererVolumeSize

    Specifies the minimum bounding box volume of renderers to consider placing probes around.

    Declaration
    [Min(0)]
    public float minRendererVolumeSize
    Field Value
    Type Description
    float

    renderersLayerMask

    Layer mask filter for all renderers.

    Declaration
    public LayerMask renderersLayerMask
    Field Value
    Type Description
    LayerMask

    simplificationLevels

    How many levels contains the probes hierarchical structure.

    Declaration
    [Range(2, 5)]
    public int simplificationLevels
    Field Value
    Type Description
    int

    Properties

    cellSizeInBricks

    The size of a Cell in number of bricks.

    Declaration
    public int cellSizeInBricks { get; }
    Property Value
    Type Description
    int

    cellSizeInMeters

    Size of the cell in meters.

    Declaration
    public float cellSizeInMeters { get; }
    Property Value
    Type Description
    float

    lightingScenarios

    The list of lighting scenarios.

    Declaration
    public IReadOnlyList<string> lightingScenarios { get; }
    Property Value
    Type Description
    IReadOnlyList<string>

    maxSubdivision

    Maximum subdivision in the structure.

    Declaration
    public int maxSubdivision { get; }
    Property Value
    Type Description
    int

    minBrickSize

    Minimum size of a brick in meters.

    Declaration
    public float minBrickSize { get; }
    Property Value
    Type Description
    float

    sceneGUIDs

    The list of scene GUIDs.

    Declaration
    public IReadOnlyList<string> sceneGUIDs { get; }
    Property Value
    Type Description
    IReadOnlyList<string>

    Methods

    DialogNoProbeVolumeInSetShown()

    Declaration
    public bool DialogNoProbeVolumeInSetShown()
    Returns
    Type Description
    bool

    GetDirectory(string, string)

    Declaration
    public static string GetDirectory(string scenePath, string sceneName)
    Parameters
    Type Name Description
    string scenePath
    string sceneName
    Returns
    Type Description
    string

    IsEquivalent(ProbeVolumeBakingSet)

    Determines if the Probe Reference Volume Profile is equivalent to another one.

    Declaration
    public bool IsEquivalent(ProbeVolumeBakingSet otherProfile)
    Parameters
    Type Name Description
    ProbeVolumeBakingSet otherProfile

    The profile to compare with.

    Returns
    Type Description
    bool

    Whether the Probe Reference Volume Profile is equivalent to another one.

    RemoveScene(string)

    Removes a scene from the baking set.

    Declaration
    public void RemoveScene(string guid)
    Parameters
    Type Name Description
    string guid

    The GUID of the scene to remove.

    SetDialogNoProbeVolumeInSetShown(bool)

    Declaration
    public void SetDialogNoProbeVolumeInSetShown(bool value)
    Parameters
    Type Name Description
    bool value

    SetSceneBaking(string, bool)

    Changes the baking status of a scene. Objects in scenes disabled for baking will still contribute to lighting for other scenes.

    Declaration
    public void SetSceneBaking(string guid, bool enableForBaking)
    Parameters
    Type Name Description
    string guid

    The GUID of the scene to remove.

    bool enableForBaking

    Wheter or not this scene should be included when baking lighting.

    TryAddScenario(string)

    Tries to add a lighting scenario to the baking set.

    Declaration
    public bool TryAddScenario(string name)
    Parameters
    Type Name Description
    string name

    The name of the scenario to add.

    Returns
    Type Description
    bool

    Whether the scenario was successfully created.

    TryAddScene(string)

    Tries to add a scene to the baking set.

    Declaration
    public bool TryAddScene(string guid)
    Parameters
    Type Name Description
    string guid

    The GUID of the scene to add.

    Returns
    Type Description
    bool

    Whether the scene was successfull added to the baking set.

    Implements

    ISerializationCallbackReceiver

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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