Struct GPUSort.SupportResources
Data structure containing the runtime resources that are bound by the command buffer.
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct GPUSort.SupportResources
Fields
sortBufferKeys
Sorted key buffer.
Declaration
public GraphicsBuffer sortBufferKeys
Field Value
Type | Description |
---|---|
GraphicsBuffer |
sortBufferValues
Sorted values buffer.
Declaration
public GraphicsBuffer sortBufferValues
Field Value
Type | Description |
---|---|
GraphicsBuffer |
Methods
Dispose()
Dispose the supporting resources.
Declaration
public void Dispose()
Load(RenderGraphResources)
Load supporting resources from Render Graph Resources.
Declaration
public static GPUSort.SupportResources Load(GPUSort.RenderGraphResources renderGraphResources)
Parameters
Type | Name | Description |
---|---|---|
GPUSort.RenderGraphResources | renderGraphResources | Render Graph Resources |
Returns
Type | Description |
---|---|
GPUSort.SupportResources |