Struct RendererListHandle
Renderer List resource handle.
Inherited Members
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct RendererListHandleMethods
IsValid()
Return true if the handle is valid.
Declaration
public bool IsValid()Returns
| Type | Description | 
|---|---|
| bool | True if the handle is valid. | 
Operators
implicit operator int(RendererListHandle)
Conversion to int.
Declaration
public static implicit operator int(RendererListHandle handle)Parameters
| Type | Name | Description | 
|---|---|---|
| RendererListHandle | handle | Renderer List handle to convert. | 
Returns
| Type | Description | 
|---|---|
| int | The integer representation of the handle. | 
implicit operator RendererList(RendererListHandle)
Cast to RendererList
Declaration
public static implicit operator RendererList(RendererListHandle rendererList)Parameters
| Type | Name | Description | 
|---|---|---|
| RendererListHandle | rendererList | Input RendererListHandle. | 
Returns
| Type | Description | 
|---|---|
| RendererList | Resource as a RendererList. |