Struct RayTracingAccelerationStructureHandle
RayTracingAccelerationStructure resource handle.
Inherited Members
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct RayTracingAccelerationStructureHandleProperties
nullHandle
Returns a null ray tracing acceleration structure handle
Declaration
public static RayTracingAccelerationStructureHandle nullHandle { get; }Property Value
| Type | Description | 
|---|---|
| RayTracingAccelerationStructureHandle | A null ray tracing acceleration structure handle. | 
Methods
IsValid()
Return true if the handle is valid.
Declaration
public bool IsValid()Returns
| Type | Description | 
|---|---|
| bool | True if the handle is valid. | 
Operators
implicit operator RayTracingAccelerationStructure(RayTracingAccelerationStructureHandle)
Cast to RayTracingAccelerationStructure
Declaration
public static implicit operator RayTracingAccelerationStructure(RayTracingAccelerationStructureHandle handle)Parameters
| Type | Name | Description | 
|---|---|---|
| RayTracingAccelerationStructureHandle | handle | Input RayTracingAccelerationStructureHandle | 
Returns
| Type | Description | 
|---|---|
| RayTracingAccelerationStructure | Resource as a RayTracingAccelerationStructure. |