Struct BufferHandle
Graphics Buffer resource handle.
Inherited Members
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct BufferHandleProperties
nullHandle
Returns a null graphics buffer handle
Declaration
public static BufferHandle nullHandle { get; }Property Value
| Type | Description | 
|---|---|
| BufferHandle | A null graphics buffer handle. | 
Methods
IsValid()
Return true if the handle is valid.
Declaration
public bool IsValid()Returns
| Type | Description | 
|---|---|
| bool | True if the handle is valid. | 
Operators
implicit operator GraphicsBuffer(BufferHandle)
Cast to GraphicsBuffer
Declaration
public static implicit operator GraphicsBuffer(BufferHandle buffer)Parameters
| Type | Name | Description | 
|---|---|---|
| BufferHandle | buffer | Input BufferHandle | 
Returns
| Type | Description | 
|---|---|
| GraphicsBuffer | Resource as a Graphics Buffer. |