docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method CheckStack

    CheckStack(VolumeStack)

    Checks the state of a given stack. This is only used in the editor to handle entering and exiting of play mode and domain reload.

    Declaration
    [Conditional("UNITY_EDITOR")]
    public void CheckStack(VolumeStack stack)
    Parameters
    Type Name Description
    VolumeStack stack

    The stack to check.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)