Class VolumeDebugSettings<T>
The volume settings
Inherited Members
Namespace: UnityEngine .Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public abstract class VolumeDebugSettings<T> : IVolumeDebugSettings2, IVolumeDebugSettings where T : MonoBehaviour, IAdditionalData
Type Parameters
Name | Description |
---|---|
T | A Mono |
Fields
Name | Description |
---|---|
m_Selected |
The selected camera index, use the property for better handling |
Properties
Name | Description |
---|---|
additional |
The list of the additional camera datas |
cameras | Returns the collection of registered cameras. |
component |
List of Volume component types. |
selected |
Current camera to debug. |
selected |
Selected camera index. |
selected |
Selected camera volume layer mask. |
selected |
Selected camera volume position. |
selected |
Selected camera volume stack. |
selected |
Current volume component to debug. |
selected |
Type of the current component to debug. |
target |
Specifies the render pipeline for this volume settings |
volume |
List of Volume component types. |
Methods
Name | Description |
---|---|
Component |
Returns the name of a component from its VolumeComponentMenuForRenderPipeline. |
Get |
Obtains the volume weight |
Get |
Get an array of volumes on the selected |
Refresh |
Refreshes the volumes, fetches the stored volumes on the panel |
Register |
Register the camera for the Volume Debug. |
Un |
Unregister the camera for the Volume Debug. |
Volume |
Return if the Volume has influence |