Interface IVolumeDebugSettings
Volume debug settings. This variant is obsolete and kept only for not breaking user code. Use IVolumeDebugSettings2 for all new usage.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Obsolete("This variant is obsolete and kept only for not breaking user code. Use IVolumeDebugSettings2 for all new usage.", false)]
public interface IVolumeDebugSettings
Properties
| Name | Description |
|---|---|
| cameras | Returns the collection of registered cameras. |
| selectedCamera | Current camera to debug. |
| selectedCameraIndex | Selected camera index. |
| selectedCameraLayerMask | Selected camera volume layer mask. |
| selectedCameraPosition | Selected camera volume position. |
| selectedCameraVolumeStack | Selected camera volume stack. |
| selectedComponent | Selected component. |
| selectedComponentType | Type of the current component to debug. |
Methods
| Name | Description |
|---|---|
| GetVolumeWeight(Volume) | Obtains the volume weight |
| GetVolumes() | Obtains the Volumes |
| RefreshVolumes(Volume[]) | Refreshes the volumes, fetches the stored volumes on the panel |
| VolumeHasInfluence(Volume) | Return if the Volume has influence |