Field mode
If is a global bolume
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Tooltip("When set to Global this Probe Volume considers all renderers with Contribute Global Illumination enabled. Local only considers renderers in the scene.\nThis list updates every time the Scene is saved or the lighting is baked.")]
public ProbeVolume.Mode mode
Returns
Type | Description |
---|---|
ProbeVolume.Mode |