Class DebugUI.Panel
Root panel class.
Inherited Members
Namespace: UnityEngine .Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class DebugUI.Panel : DebugUI.IContainer, IComparable<DebugUI.Panel>
Constructors
Name | Description |
---|---|
Panel() | Constructor. |
Properties
Name | Description |
---|---|
children | List of children. |
display |
Display name of the panel. |
editor |
Returns true if the panel should always be updated. |
flags | Widget flags for this panel. |
group |
Group index of the panel. |
is |
Specify if the panel is editor only. |
is |
Returns true if the panel is inactive in the editor. |
is |
Specify if the panel is runtime only. |
query |
Path of the panel. |
Methods
Name | Description |
---|---|
Get |
Returns the hash code of the panel. |
On |
Callback used when a child is added. |
On |
Callback used when a child is removed. |
Set |
Set the panel dirty. |
Events
Name | Description |
---|---|
on |
Callback used when the panel is set dirty. |