Struct TextureHandle
Texture resource handle.
Inherited Members
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct TextureHandle
Properties
| Name | Description |
|---|---|
| nullHandle | Returns a null texture handle |
Methods
| Name | Description |
|---|---|
| IsValid() | Return true if the handle is valid. |
Operators
| Name | Description |
|---|---|
| implicit operator RenderTexture(TextureHandle) | Cast to RenderTexture |
| implicit operator RTHandle(TextureHandle) | Cast to RTHandle |
| implicit operator RenderTargetIdentifier(TextureHandle) | Cast to RenderTargetIdentifier |
| implicit operator Texture(TextureHandle) | Cast to Texture |