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    Struct TextureHandle

    Texture resource handle.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public struct TextureHandle

    Properties

    Name Description
    nullHandle

    Returns a null texture handle

    Methods

    Name Description
    IsValid()

    Return true if the handle is valid.

    Operators

    Name Description
    implicit operator RenderTexture(TextureHandle)

    Cast to RenderTexture

    implicit operator RTHandle(TextureHandle)

    Cast to RTHandle

    implicit operator RenderTargetIdentifier(TextureHandle)

    Cast to RenderTargetIdentifier

    implicit operator Texture(TextureHandle)

    Cast to Texture

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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