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    Class RenderGraphDefaultResources

    Helper class allowing access to default resources (black or white texture, etc.) during render passes.

    Inheritance
    object
    RenderGraphDefaultResources
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public class RenderGraphDefaultResources

    Properties

    Name Description
    blackTexture

    Default black 2D texture.

    blackTexture3DXR

    Default black XR 3D texture.

    blackTextureArrayXR

    Default black XR 2D Array texture.

    blackTextureXR

    Default black XR 2D texture.

    blackUIntTextureXR

    Default black (UInt) XR 2D texture.

    clearTextureXR

    Default clear color XR 2D texture.

    defaultShadowTexture

    Default 1x1 shadow texture.

    magentaTextureXR

    Default magenta XR 2D texture.

    whiteTexture

    Default white 2D texture.

    whiteTextureXR

    Default white XR 2D texture.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
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