Class RenderGraphDefaultResources
Helper class allowing access to default resources (black or white texture, etc.) during render passes.
Inherited Members
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class RenderGraphDefaultResources
Properties
| Name | Description |
|---|---|
| blackTexture | Default black 2D texture. |
| blackTexture3DXR | Default black XR 3D texture. |
| blackTextureArrayXR | Default black XR 2D Array texture. |
| blackTextureXR | Default black XR 2D texture. |
| blackUIntTextureXR | Default black (UInt) XR 2D texture. |
| clearTextureXR | Default clear color XR 2D texture. |
| defaultShadowTexture | Default 1x1 shadow texture. |
| magentaTextureXR | Default magenta XR 2D texture. |
| whiteTexture | Default white 2D texture. |
| whiteTextureXR | Default white XR 2D texture. |