Method WriteTexture
WriteTexture(in TextureHandle)
Specify a Texture resource to write to during the pass.
Declaration
public TextureHandle WriteTexture(in TextureHandle input)
Parameters
Type | Name | Description |
---|---|---|
TextureHandle | input | The Texture resource to write to during the pass. |
Returns
Type | Description |
---|---|
TextureHandle | An updated resource handle to the input resource. |