Method ReadWriteTexture
ReadWriteTexture(in TextureHandle)
Specify a Texture resource to read and write to during the pass.
Declaration
public TextureHandle ReadWriteTexture(in TextureHandle input)
Parameters
Type | Name | Description |
---|---|---|
TextureHandle | input | The Texture resource to read and write to during the pass. |
Returns
Type | Description |
---|---|
TextureHandle | An updated resource handle to the input resource. |