Method ReadWriteTexture
ReadWriteTexture(in TextureHandle)
Specify a Texture resource to read and write to during the pass.
Declaration
public TextureHandle ReadWriteTexture(in TextureHandle input)
Parameters
| Type | Name | Description |
|---|---|---|
| TextureHandle | input | The Texture resource to read and write to during the pass. |
Returns
| Type | Description |
|---|---|
| TextureHandle | An updated resource handle to the input resource. |