Struct RasterGraphContext
This class declares the context object passed to the execute function of a raster render pass. AddRasterRenderPass<PassData>(string, out PassData, string, int)
Inherited Members
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct RasterGraphContext
Fields
| Name | Description |
|---|---|
| cmd | Command Buffer used for rendering. |
Properties
| Name | Description |
|---|---|
| defaultResources | Render Graph default resources. |
| renderGraphPool | Render Graph pool used for temporary data. |
Methods
| Name | Description |
|---|---|
| FromInternalContext(InternalRenderGraphContext) | This function is only public for techical resons of the c# language and should not be called outside the package. |