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    Struct RasterGraphContext

    This class declares the context object passed to the execute function of a raster render pass. AddRasterRenderPass<PassData>(string, out PassData, string, int)

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public struct RasterGraphContext

    Fields

    Name Description
    cmd

    Command Buffer used for rendering.

    Properties

    Name Description
    defaultResources

    Render Graph default resources.

    renderGraphPool

    Render Graph pool used for temporary data.

    Methods

    Name Description
    FromInternalContext(InternalRenderGraphContext)

    This function is only public for techical resons of the c# language and should not be called outside the package.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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