Struct BufferHandle
Graphics Buffer resource handle.
Inherited Members
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct BufferHandle
Properties
Name | Description |
---|---|
nullHandle | Returns a null graphics buffer handle |
Methods
Name | Description |
---|---|
IsValid() | Return true if the handle is valid. |
Operators
Name | Description |
---|---|
implicit operator GraphicsBuffer(BufferHandle) | Cast to GraphicsBuffer |