Struct BufferHandle
Graphics Buffer resource handle.
Inherited Members
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct BufferHandle
Properties
| Name | Description |
|---|---|
| nullHandle | Returns a null graphics buffer handle |
Methods
| Name | Description |
|---|---|
| IsValid() | Return true if the handle is valid. |
Operators
| Name | Description |
|---|---|
| implicit operator GraphicsBuffer(BufferHandle) | Cast to GraphicsBuffer |