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    Struct BufferHandle

    Graphics Buffer resource handle.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public struct BufferHandle

    Properties

    Name Description
    nullHandle

    Returns a null graphics buffer handle

    Methods

    Name Description
    IsValid()

    Return true if the handle is valid.

    Operators

    Name Description
    implicit operator GraphicsBuffer(BufferHandle)

    Cast to GraphicsBuffer

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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