Class NoInterpRenderTextureParameter
A VolumeParameter that holds a non-interpolating RenderTexture
value.
Inherited Members
Namespace: UnityEngine.Rendering
Syntax
[Serializable]
public class NoInterpRenderTextureParameter : VolumeParameter<RenderTexture>, IEquatable<VolumeParameter<RenderTexture>>
Constructors
NoInterpRenderTextureParameter(RenderTexture, Boolean)
Creates a new NoInterpRenderTextureParameter instance.
Declaration
public NoInterpRenderTextureParameter(RenderTexture value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
RenderTexture | value | The initial value to store in the parameter. |
Boolean | overrideState | The initial override state for the parameter. |
Methods
GetHashCode()
Returns a hash code for the current object.
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
Int32 | A hash code for the current object. |
Overrides
UnityEngine.Rendering.VolumeParameter<UnityEngine.RenderTexture>.GetHashCode()