Class VolumeComponentEditorAttribute
This attributes tells a VolumeComponentEditor class which type of VolumeComponent it's an editor for. When you make a custom editor for a component, you need put this attribute on the editor class.
Namespace: UnityEditor.Rendering
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
public sealed class VolumeComponentEditorAttribute : Attribute, _Attribute
Constructors
VolumeComponentEditorAttribute(Type)
Creates a new VolumeComponentEditorAttribute instance.
Declaration
public VolumeComponentEditorAttribute(Type componentType)
Parameters
Type | Name | Description |
---|---|---|
Type | componentType | A type derived from VolumeComponent |
Fields
componentType
A type derived from VolumeComponent.
Declaration
public readonly Type componentType
Field Value
Type | Description |
---|---|
Type |