Class VolumeComponentMenuForRenderPipeline
This attribute allows you to add commands to the Add Override popup menu on Volumes and specify for which render pipelines will be supported
Inherited Members
Namespace: UnityEngine.Rendering
Syntax
public class VolumeComponentMenuForRenderPipeline : VolumeComponentMenu, _Attribute
Constructors
VolumeComponentMenuForRenderPipeline(String, Type[])
Creates a new VolumeComponentMenuForRenderPipeline instance.
Declaration
public VolumeComponentMenuForRenderPipeline(string menu, params Type[] pipelineTypes)
Parameters
| Type | Name | Description | 
|---|---|---|
| String | menu | The name of the entry in the override list. You can use slashes to create sub-menus.  | 
| Type[] | pipelineTypes | The list of pipeline types that the target class supports  | 
Properties
pipelineTypes
The list of pipeline types that the target class supports
Declaration
public Type[] pipelineTypes { get; }
Property Value
| Type | Description | 
|---|---|
| Type[] |