Struct RendererListHandle
Renderer List resource handle.
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Syntax
public struct RendererListHandle
Methods
IsValid()
Return true if the handle is valid.
Declaration
public bool IsValid()
Returns
| Type | Description | 
|---|---|
| Boolean | True if the handle is valid.  | 
Operators
Implicit(RendererListHandle to Int32)
Conversion to int.
Declaration
public static implicit operator int (RendererListHandle handle)
Parameters
| Type | Name | Description | 
|---|---|---|
| RendererListHandle | handle | Renderer List handle to convert.  | 
Returns
| Type | Description | 
|---|---|
| Int32 | The integer representation of the handle.  | 
Implicit(RendererListHandle to RendererList)
Cast to RendererList
Declaration
public static implicit operator RendererList(RendererListHandle rendererList)
Parameters
| Type | Name | Description | 
|---|---|---|
| RendererListHandle | rendererList | Input RendererListHandle.  | 
Returns
| Type | Description | 
|---|---|
| UnityEngine.Rendering.RendererUtils.RendererList | Resource as a RendererList.  |