Class SceneRenderPipeline
Setup a specific render pipeline on scene loading.
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Global Namespace
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[ExecuteAlways]
public class SceneRenderPipeline : MonoBehaviour
Fields
renderPipelineAsset
Scriptable Render Pipeline Asset to setup on scene load.
Declaration
public RenderPipelineAsset renderPipelineAsset
Field Value
Type | Description |
---|---|
RenderPipelineAsset |