Struct RendererListHandle
Renderer List resource handle.
Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
Syntax
public struct RendererListHandle
Methods
IsValid()
Return true if the handle is valid.
Declaration
public bool IsValid()
Returns
| Type | Description |
|---|---|
| Boolean | True if the handle is valid. |
Operators
Implicit(RendererListHandle to Int32)
Conversion to int.
Declaration
public static implicit operator int (RendererListHandle handle)
Parameters
| Type | Name | Description |
|---|---|---|
| RendererListHandle | handle | Renderer List handle to convert. |
Returns
| Type | Description |
|---|---|
| Int32 | The integer representation of the handle. |
Implicit(RendererListHandle to RendererList)
Cast to RendererList
Declaration
public static implicit operator RendererList(RendererListHandle rendererList)
Parameters
| Type | Name | Description |
|---|---|---|
| RendererListHandle | rendererList | Input RendererListHandle. |
Returns
| Type | Description |
|---|---|
| RendererList | Resource as a RendererList. |