Class ShadowManager.ShadowContextAccess
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering
Syntax
protected class ShadowContextAccess : ShadowContext
Constructors
ShadowContextAccess(ref ShadowContext.CtxtInit)
Declaration
public ShadowContextAccess(ref ShadowContext.CtxtInit initializer)
Parameters
Type | Name | Description |
---|---|---|
ShadowContext.CtxtInit | initializer |
Properties
payloads
Declaration
public VectorArray<ShadowPayload> payloads { get; set; }
Property Value
Type | Description |
---|---|
VectorArray<ShadowPayload> |
shadowDatas
Declaration
public VectorArray<ShadowData> shadowDatas { get; set; }
Property Value
Type | Description |
---|---|
VectorArray<ShadowData> |